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Well it does look like you are using AI properly; curation is key! :)

Because you are doing a pretty good job on this, I would ask for / suggest a particular direction for you to try your hand:

Might you make several buildings in different states of development? (Like, a building a 1* would be different from a building at 7*, but it would look like a 'better' version of itself at that point.)

I think there's a big need for that sort of thing in the game dev community, and it is the sort of thing that I believe would garner a significant amount of attention.